# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 13441 | Redsigned Vivec - COM & MCA patch | Jac | Fliggerty | 2011-07-29 | Jac | The Elder Scrolls III MORROWIND: Redsigned vivec/Children of Morrowind & Morrowind Comes Alive Patch Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. ... |
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2 | 13440 | Redsigned Vivec - MCA patch | Jac | Fliggerty | 2011-07-29 | Jav | The Elder Scrolls III MORROWIND: Redsigned vivec/Morrowind Comes Alive Patch Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Uni... |
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3 | 13340 | MCA-TR Addon | Landmasses | Fliggerty | 2012-09-16 | abot | Addon for Morrowind Comes Alive with Tamriel Rebuilt: Sacred East and have correct dependencies for Tamriel Rebuilt: Sacred East. - MCA.esm - TR_Data.esm - TR_Mainland.esm Missing mesh for mole quiver is inlcuded. |
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4 | 13332 | Morrowind Comes Alive | NPCs | Fliggerty | 2014-04-01 | Neoptolemus | Adds 1200 NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of taverns, shops... | |
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5 | 12790 | MCA - H.E.L.L.U.V.A. Wicked Weapons Patch | Fliggerty | Fliggerty | 2011-07-23 | Fliggerty | This gives a chance for any NPC added by Morrowind Comes Alive that has a | |
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6 | 11633 | Unofficial No Female Armor for MCA 6.1 | Tweaks | MMH | 2011-04-16 | Letrune | REQUIRES: Morrowind Comes Alive 6.1 Love Morrowind Comes Alive, but feel bad on women legionares or bounty hunters wearing metallic corsets? Feeling neglected or way too sexualized by wearing them? Then you may try out this little plugin, which change the weak... |
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7 | 11632 | Unofficial Morrowind Comes Alive - City Attack Patches v1.0 | Tweaks | MMH | 2013-03-20 | Ninjakreborn | This is a very simple "fix" for a currently existing mod that was developed by someone else. The very famous" Morrowind Comes Alive". I read through a lot of complaints there about the bandits and footpads attacking people in the city. I saw a few people attempted to tell people how to fix there ... | |
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8 | 11631 | Unofficial Morrowind Comes Alive - City Attack Patches | Tweaks | MMH | 2009-08-15 | ninjakreborn | This is a very simple "fix" for a currently existing mod that was developed by someone else. The very famous" Morrowind Comes Alive". I read through a lot of complaints there about the bandits and footpads attacking people in the city. I saw a few people attempted to tell people how t... | |
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9 | 11371 | MCA-NOM Courtesan Patch | Tweaks | MMH | 2007-01-11 | Malius | I noticed that while using NOM and MCA you aren't able to go to bed with coutesans. This patch fixes the issue of not being able to make love with MCA coutesans while using Necessities of Morrowind. Use this patch only with Morrowind Comes Alive AND Necessities |
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10 | 11369 | MCA compatibility patch for Taddeus Mods | Tweaks | MMH | 2005-04-23 | StanRex | Compatibilitypatch for Neoptolemus [url=mod.asp?modid=2235[/img]Morrowind Comes Alive[/url] 4.1 and [url=http://www.tadnan-hideout.com/MW/main.html" target="_blank[/img]Taddeus Balanced Weapons and Armor mods[/url]. | |
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11 | 11368 | MCA 5.2 Performance & Attack Tweak | Tweaks | MMH | 2010-04-13 | Sandman101 | This mod is to give you control over MCA and how it affects your playstyle and your computer. I know that one of the big gripes about Morrowind Comes Alive is being attacked in towns and respawning npc's and creatures. Also for computer performanc... |
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12 | 11367 | MCA 5.2 Fix + NoVivec | Tweaks | MMH | 2008-08-15 | Aeven | This mod changes the way Morrowind Comes Alive spawns several characters. It is widely known that characters such as the footpads included in MCA make the game hard, near impossible to play for new characters, and to add to this, such characters are unbalanced. This mod removes them. ... |
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13 | 11057 | Better MCA 5.0 Lovesounds 1.0 | Tweaks | MMH | 2006-08-10 | Witch King | This mod replaces the original sounds when your CHARACTER are having sex in MCA 5.0 with new much better ones. The new sounds were originally used in "Mr Cellophane's Lovers and Legends V0" mod and are much more suitable. Requires Morrowind Comes Alive 5.0 |
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14 | 9782 | Wanderers of Solstheim v1.1 | NPCs | MMH | 2013-05-10 | ManaUser | This mod adds random friendly NPCs to the wilderness of Solstheim. Somewhat like Morrowind Comes alive only for Solstheim. I got the idea when, while wandering the island, I spotted an person ahead. For a moment I wondered if should approach and see who they were. Then I... |
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15 | 9752 | Telvannis Comes Alive v3.0 | NPCs | MMH | 2008-08-18 | Aeven | DESCRIPTION: This adds the random NPCs of Morrowind Comes Alive to Telvannis' settlements. In version 3.0, the added NPCs are a part of the correct Tamriel Rebuilt factions, guards have the same equipment as the TR guards, and everything just makes a lot more sense. 3.0 was a complete redo from v... | |
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16 | 9685 | Morrowind Comes Alive v7.1 | NPCs | MMH | 2013-04-17 | Neoptolemus | Adds 1100 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of tavern... | |
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17 | 9684 | Morrowind Comes Alive v5.2 | NPCs | MMH | 2007-01-17 | Neoptolemus | Randomly adds over 1000 types of NPCs to over 450 cells via leveled lists to bring Morrowind to life. The NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people traveling to and from towns, and going in and ... | |
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18 | 9683 | Morrowind Comes Alive v5.1 | NPCs | MMH | 2011-10-07 | Neoptolemus | Randomly adds over 1000 types of NPCs to over 450 cells via leveled lists to bring Morrowind to life. The NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people traveling to and from towns,... |
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19 | 9682 | Morrowind Comes Alive v5.0 | NPCs | MMH | 2015-03-27 | Neoptolemus | From the README: -------- Morrowind Comes Alive v5.0 by Neoptolemus - Tribunal and Bloodmoon required -------- Randomly add... |
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20 | 9681 | Morrowind Comes Alive Names 5.2 | NPCs | MMH | 2007-04-20 | AJB4 | This plugin updates the previous mods which gave names to the MCA characters. The reason I created this was because after I upgraded to MCA 5.2, I started to notice that a few of the newly added NPC's (Drunkards, etc) were left without names. I started from scratch and g... |
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21 | 9680 | Morrowind Comes Alive 6.1 - Safe Roads | NPCs | MMH | 2010-12-15 | Klous99 | This is a modification for Neoptolemus's Morrowind Comes Alive 6.1 It deals with what I consider the issue of Thugs,bandits,ruffians, being added to cities, along roads etc. This sort of mod has been done for MCA for past versions, but so far none have been submitted for the updated 6... |
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22 | 9679 | Morrowind Comes Alive 4.1 | NPCs | MMH | 2015-03-24 | Neoptolemus | From the Main README: -------- Morrowind Comes Alive v4.1 by Neoptolemus - Tribunal and Bloodmoon required -------- ... |
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23 | 9678 | Morrowind Comes Alive | NPCs | MMH | 2003-11-01 | Neoptolemus | Adds 1000 types of NPCs to over 400 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people traveling to and from towns, and going in and out of the tav... | |
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24 | 9669 | MCA Tamriel Knights Add-on | NPCs | MMH | 2007-05-25 | Marbred | Adds the armor from Jeremy McGuinn's Knights of Tamriel (KoT) to Morrowind Comes Alive's NPC templates as well as creates specific Knights from each of the six orders (Akatosh, Arkay, Dibella, Kynareth, Mara and Order of the Leopard). Includes all the resources from all of the ... | |
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25 | 9668 | MCA Playable Heads and Hair | NPCs | MMH | 2005-05-11 | onerail78 | Allows you to use the fabulous heads and hair from the Morrowind Comes Alive NPCs. The heads and hair added by MCA are by default non-playable. I have gone in and changed them all to playable, for your enjoyment on your Player Character. | |
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26 | 9667 | MCA Names | NPCs | MMH | 2005-04-28 | Blake | This is a small mod that gives the over 1000-odd new NPCS added by Neoptolemus' excellent mod "Morrowind Comes Alive" generated names so they don't show up as "Sorcerer", "Acrobat" and so on. Everyone else in MW has names so it seemed more suitable. The names in ... | |
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27 | 9663 | MCA Lore Correct 5.1 | NPCs | MMH | 2006-12-01 | Denunci | MCA Lore Correct 5.1 gives names to all those NPCs added by the famous Morrowind Comes Alive mod by Neoptolemus. Not all NPCs were named, mind you. This can be changed if I get enough feedback. Here is a link to Morrowind Comes Alive 5.1 (PES only has 4... |
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28 | 9661 | MCA Lite | NPCs | MMH | 2006-03-28 | Marbred | This should reduce the amount of Morrowind Comes Alive NPCs that spawn by almost half. The goal of this is to help reduce the framerate hit that MCA can cause in peoples games. | |
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29 | 9659 | MCA Elven Armor Addon | NPCs | MMH | 2006-04-10 | Marbred | Adds the Elven armor to various NPCs in Morrowind Comes Alive that would wear it(High Elf warriors, archers, and rangers). You may or may not start seeing the armor being worn by NPCs right away, this is meant to be a complimenting mod to MCA and TG's Elven Armor, not a free item mod. | |
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30 | 9658 | MCA Chainmail Addon | NPCs | MMH | 2006-04-10 | Marbred | Adds Chainmail armor to various Morrowind Comes Alive NPCs that would wear it (fighters, bandits, Imperial solders, etc). You may or may not start seeing the armor being worn by NPCs right away, this is meant to be a complaimenting mod to MCA and Chainmail Armor Merchant (by ReflectioN), not a fr... | |
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31 | 9655 | MCA 5.0 Cleaned Up | NPCs | MMH | 2006-08-05 | Shade the Bandit | Morrowind Comes Alive is an amazing Morrowind mod that adds lots of new NPCs to the Morrowind world. However, in its original form, MCA 5.0 is not childsafe. This mod simply removes objectionable material from MCA 5.0, thus making it childsafe. |
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32 | 9615 | Fighters Guild NPCs | NPCs | MMH | 2005-06-22 | Qudamah | This mod is intended to be run with the "Give Your Orders" mod (included in .rar file for convenience), and requires Morrowind Comes Alive. It basically creates duplicates of all of Morrowind Comes Alive's NPC archers, warriors, barabarians, fighters and rangers and adds these d... | |
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33 | 9610 | Elders of Vvardenfell MCA addon | NPCs | MMH | 2005-08-18 | Tarnsman | Adds new NPCs with the faces from Elders of Vvardenfell to the leveled lists used in the Morrowind Comes Alive. The added NPCs are of the classes one would expect to find older individuals involved in (nobles, captains, priests, along with commoners, drunkards and others). | |
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34 | 9609 | Elders of Vvardenfell MCA Addon | NPCs | MMH | 2010-10-20 | Tarnsman | Adds new NPCs with the faces from Elders of Vvardenfell to the leveled lists used in Morrowind Comes Alive version 4. The added NPCs are of the classes one would expect to find older individuals involved in (nobles, captains, priests, along with commoners, drunkards and others). You w... |
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35 | 9608 | Dwarves! MCA add-on | NPCs | MMH | 2005-09-25 | Tarnsman | Adds new Dwarf NPCs from the Dwarves! mod to the leveled lists used in Morrowind Comes Alive (MCA). Now Dwarf NPCs will appear from time to time through Vvardenfell and Solstheim as travelers, warriors, mecenaries, smiths, barbarians, dunkards, beggars and Dwarven chieftains. <... |
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36 | 8632 | EYES for MCA | Models and Textures | MMH | 2009-08-03 | Phaedrus | This is a MESH REPLACER for 232 of the head meshes found in Morrowind Comes Alive. It replaces the heads with new head meshes that have EYES that move. The Dremora heads were not done for permission reasons. To install, unzip and place the meshes in your Meshes/ folder, a... |
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37 | 7914 | MCA-NOM Food and Drink Patch | Miscellaneous | MMH | 2007-01-11 | Malius | This little mod makes all food and drinks from Morrowind Comes Alive able to satisfy your hunger and thirst. It also makes all boozes from MCA able to make you drunk. Use this patch only with Morrowind Comes Alive AND Necessities of Morrowind. |
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38 | 7912 | MCA - HELLUVA Wicked Weapons Patch | Miscellaneous | MMH | 2009-07-08 | Fliggerty | This gives a chance for any NPC added by Morrowind Comes Alive that has a weapon to have one from H.E.L.L.U.V.A. Wicked Weapons. It really helps merge those added weapons into the world in a seamless way. This requries H.E.L.L.U.V.A. Complete Weapons v1.0 and... |
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39 | 5988 | MCA Mog Addon 4.0.4b2 (2004 Complete) | Companions | MMH | 2009-05-12 | Marbred | MCA Mog Addon 4.0.4b2 (2004 Complete) Version C by Marbred 12/29/04 Requires:* Tribunial&Bloodmoon * Morrowind Comes Alives 3.4 * Morr... |
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40 | 5987 | MCA Mog Addon 3.4.4b2 (2004 Complete) | Companions | MMH | 2009-05-12 | Marbred | MCA Mog Addon 3.4.4b2 (2004 Complete) Version C by Marbred 12/27/04 Requires:* Tribunial&Bloodmoon * Morrowind Comes Alives 3.4 * Morr... |
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41 | 5986 | MCA Companions Enhanced | Companions | MMH | 2008-01-25 | grmcdorman | Also requires MWSE 0.9.4a, Morrowind Comes Alive (MCA) 5.2 and Improved Teleportation 2.0. MWSE can be downloaded from Changelog:January 25, 2008: Beta version 0.6 submitted. January 28, 2008: Version 0.61, fixes startup bug. |
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42 | 5856 | Additional Companions for MCA 5.2 | Companions | MMH | 2007-04-08 | grmcdorman | MCA 5.2 removed 22 companions that were available. This mod adds them back to MCA 5.2, in their original location. This mod requires Morrowind Comes Alive 5.2. Changelog:Version 1.1: fixed some companions who had zero for all of their skills. |
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43 | 5674 | MCA Stealth Clothing | Clothing | MMH | 2007-04-08 | BlueBit | I love the stealth-like clothes added by Morrowind Comes Alive, but what I didn't like was that you had to kill an NPC to get those clothes, takes away the experience completely, so this mod adds a Dark Elf named Talinos to the South Wall Cornerclub who sells all the stealth armor I could find in... | |
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44 | 4559 | Redesigned Vivec Children of Morrowind and MCA patches | Bugfixes | MMH | 2010-05-13 | Jac | These mods move the NPCs added by Children of Morrowind (CoM) 2.0 and Morrowind Comes Alive (MCA) 5.1/5.2 when using PirateLord's (PL) Redesigned Vivec (RV) mod. Note that there are three patches: one for CoM only, one for MCA only and one for both CoM and MCA. Only use one patch at a time! Also,... | |
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45 | 3198 | NPC Enhanced | Beta | MMH | 2005-05-22 | Horatio | NOTE 1: this mod contains Wakim's tweaks to NPC Flee AI. These values were taken from Wakim's Game Improvements. A fantastic mod. It will cause NPCs to flee when badly injured. NOTE 2: I highly recommend using Morrowind Comes Alive (MCA) and PirateLord's Cre... | |
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46 | 1665 | MCA cm Armory Addon | Armor | MMH | 2006-12-16 | Marbred | Adds all 60+ shields, 3 swords, battleskirts, and a full set of Fine Leather Armor from "CM Cutthroat Armory", by Cutthroat Mods, to Warriors, Fighters, Crusaders, Bandits, Rogues, and others to Morrowind Comes Alive. Requires Morrowind Comes Alive 5.1, and CM... |
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47 | 1664 | MCA - Vampire Head Replacer | Heads and Hair | MMH | 2011-10-07 | Mauloch12 | The Elder Scrolls III: Morrowind Morrowind Comes Alive - Vampire Head Replacer By: Mauloch12 MCA by: Neoptolemus Requires: Morrowind Comes Alive, version 5.0. This readme is bested viewed using format >> word wrap. _____ This mod replaces... |
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48 | 1495 | Keening | Landmasses | MMH | 2012-07-23 | Dana Nova Darko | Part 1 of an independent expansion series inspired by Morrowind Comes Alive and the impending fate of Morrowind as revealed in "The Infernal City." This is what you get with Chapter 1: - An group of shacks just outside of Khuul with quests that take you to a new barrow in Solsthe... |
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49 | 53 | BEER! v1.12-04 Update | Alchemical | MMH | 2013-06-12 | Tarnsman | This update is for users of Wrye's update to Necessities of Morrowind (NoM v2.12-04). Updates both the NoM with BEER! and BEER! Combo (for users of Morrowind Comes Alive). Also included are the Pegas Ranch fix versions for users of Pegas Ranch. The fix eliminates a minor conflic... |